PRJ-020 · Game projects
Metal Gears
Programming 2 exam · Team project
A first-person stealth game set in neon training simulations. Sneak past guards and their vision cones, pick up tools and distractions (yes, including a rubber duck) and find a way to open the door.
- Year
- Spring 2026
- Engine
- Unreal Engine 5
- Code
- C++ & Blueprints
- Status
- Completed
My role: lead programmer & project lead. I drove most of the implementation: gameplay systems, enemy detection, interaction, animation logic and the game loop, and I ran the project. Visual design was led by the team's lead designer, Heidi. We worked with GitHub Desktop and Git LFS file locking in Unreal, with Miro, Discord and Google Workspace for planning and logs.
A fan reimagining of Metal Gear Solid: VR Missions, made as a school project. Not affiliated with or endorsed by Konami. Not for sale.
Download the full dev folder ↓ The complete Unreal Engine 5 project · ZIP, 676 MB · hosted on Google Drive
Source on GitHub ↗ The C++ source and the project, Git LFS needed










