Mushy Man
Intro to 3D · Milestone 1 + Compulsory 2 · Solo
My first real character. He started as a cube in September 2025 and ended up as a little mushroom guy walking around in Unreal. Subdivide, mirror, a lot of extruding and some fighting with the knife tool, then UV unwrapping, a texture, a rig, a few animations and finally an export to Unreal Engine.
Lesson learned the hard way: I still lock things to the wrong axis way too often xD
- Year
- Autumn 2025
- Tools
- Blender → Unreal Engine
- Course
- Intro to 3D
- Status
- Done






