Things in progress
The workbench.
What's on the bench right now, what's queued, and a few ideas that might turn into something. Ideas are ideas — not promises.
On the bench
Big O Pizzeria (working title)
In progressAlgorithms exam game in Unreal Engine C++, built with a classmate. Sorting, pathfinding and performance timers, wrapped in a pizzeria.
Vector Clash in the browser
PlannedNext up: the same C++ to WebAssembly pipeline that now runs Flappy Plane. Desktop first, touch controls later.
Flappy Plane in the browser
DoneThe 2025 original and the new v3 neon edition are both playable here, compiled from C++ to WebAssembly.
sundorigin.org
OngoingThis site. It grows with the projects instead of living on social media.
Ideas shelf
The Quarrel
IdeaA systems-thinking project about relationship dynamics that could become a small playable simulation.
Rosiris
IdeaA personal workspace app concept: notes, planning and AI in one place, private and offline-friendly. Not a game.
Lumen Palace
IdeaA maker workshop and 3D-printing initiative.
Devlog
Flappy Plane takes off in the browser
The original C++/raylib game now runs on the site through WebAssembly, alongside Flappy Plane v3: a neon remaster with a light trail, synthwave audio and three difficulty levels. Tap to play on phones, too.
New media
Vector Clash gameplay video and Flappy Plane screenshots are up on the projects page.
Site v4: workbench, press kit, shuffle mode
New workbench and press kit pages, roles on every project, lighter images, and a small plane game on the 404 page. Hit ⇄ shuffle in the header.
Sund Origin Studio is official
Registered as a company in Norway.
Site v3
Metal Gears trailer, Bardcore photos and Vector Clash screenshots went up.